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Saturday, 16 March 2013

My new creation - Dr. Panda war game


Panda Wars
Introduction of Panda Wars:
Hello all, I am Prerak Srivastava, 10 years of age and a student of Class 5. I have developed a new game called Panda Wars. This game is about strategy, patience, power and control. By using all the techniques, anyone can master this game. I have made this game to develop patience, strategy and control of power. One can learn all of these in just about 2 months.
I created this game when I got a Gems Surprise ball on my friend’s birthday as a return gift on fifth of March, 2013.  The very next hour I made this game with my friend Aditya. He and I made mostly everything in this game. The other things were made by our Panda war team. Some people even tried to steal my idea but I just took care of that problem. The only thing I have left is to extend my game to the highest level I could.
To get a Panda to play, you need to buy a Gems Surprise ball which comes with some chocolate and one panda or a sub-animal. A sub-animal is a toy which you might get with the Gems Surprise ball. The only use of a sub-animal is that if you keep it in front of the panda, the opponent has to do a spin attack, which I will tell later.
The game is simple to play but little hard to understand. You need to learn different kinds of aiming positions and other tactics.

Players:
There are many different kinds of attacking players like Dr Panda, Rockstar Panda, Chef Panda and mummy Panda. All these players have different attacks, defensive moves and defensive stands. The common characteristic of these Pandas is that their hands are always stretched out. There are several defensive players too like Snapper, Slimy, Toto, Mr. Croc and Mr. Bat

Rules of the game:
Ø  Before the game starts, both of the opponents must say together “May the best Panda win”, shake hands and then start the game
Ø  Make sure that the stadium should have an area of 20cm2 or else the match cannot be held
Ø  You cannot hit the opponent during your first move, but if one’s Panda hits the other, the opponent wins
Ø  There should be complete silence when they’re playing so that their concentration doesn’t break.
Ø  We can use the moves, attacks, extras only when sufficient points are there.
Ø  In a match with teams with 2 or more Pandas, you have to move both your pandas in the same chance.

How to play Panda wars:
Ø  First, the players choose a stadium, because based on the edges of the stadium, the players will decide from where the Panda can fall off the stadium. Then the players choose their desired Pandas based on how good the Panda move around the stadium to get some good opportunities to strike. Then the actual game starts. We first gently touch the head of the Panda, and then you press your finger down. This way the Panda launches forward, but if we use a lot of force, the Panda will just jump out of the stadium. If you hit the Panda in YOUR turn, and the opponent falls down, you win. You can also turn the angle of the panda in the desired way.
Ø  A defensive player is a player which stands in front of your panda and guards it. Only a spin or head spin attack can hit the panda. The opponent cannot touch the defensive player or go above it or else it is out. The defensive player can be kept at the desired angle. If you are playing in teams, each can have a desired defensive player if available. These defensive players can be only used thrice in the game, so every player should think twice before using a defensive player. The bonus points are made so that the players who win some number of matches continuous get a reward.

Attacks

Ø  Forward attack: You can use the forward attack in case the enemy is in front of you. In this attack, you touch the head of the panda and then push your finger down in such a way that the panda goes straight towards the enemy.
Ø  Spin attack: If the enemy is at such an angle that if you hit it, you will fall off the stadium too, so you can use the spin attack. Use two of your fingers and touch both of the ears of the panda and then push your fingers down. That way the panda will go spinning towards your enemy.
Ø  Head shot attack: If the enemy is in front of you but far away, then you can use the head shot attack. Simply touch the head of the panda with two of your fingers and then push both of your fingers down. The panda will go and hit the panda at an extraordinary speed.
Ø  Head spin attack: If your enemy is very far away from you and at such an angle that if  you hit it, you will fall down too, you can use the head spin attack. In this move, you should use three fingers. Two fingers on the ears and one on the head, and then just push all the three fingers down and your panda will go spinning towards your enemy,
Ø  Spin away: If you want to hit your enemy out of the stadium, you can use the spin away. Keep your panda horizontally and then spin it so that the opponent goes flying out of the stadium.

Point System
Ø  Battle point:-If you win a battle under five moves, you get a battle point.
Ø  Trading point:- If you win 3 battles continuously altogether under ten moves, you get a trading point. With the trading point, you can take the opponents panda and give your panda to your opponent                                                                                                                                                             
Ø  X-point:-If you win twenty matches continuously less than forty five moves and have thirty five Battle points, you get an X-point.
Ø  Y-point:- If you win thirty matches continuously less than sixty moves with fifty trading points, you get an Y-point.
Ø  Z-point:- If you win forty matches continuously less than eighty five moves with 10 Y-points, you get a Z-point.

Ø  Bonus ‘a’-If you win five matches continuously, you get a bonus ‘a’
Ø  Bonus ‘b’-If you win ten matches continuously, you get a bonus ‘b’
Ø  Bonus ‘c’-If you win fifteen matches continuously, you get a bonus ‘c’
Ø  Bonus ‘d’-If you win twenty matches continuously, you get a bonus ‘d’
Ø  Bonus ‘e’-If you win twenty five matches continuously, you get a  bonus ‘e’                                                                                              
Ø  Bonus ‘f’-If you win thirty matches continuously, you get ajbonus ‘f’
Ø  Bonus ‘g’-If you win thirty five matches continuously, you get a bonus ‘g’
Ø  Bonus ‘h’-If you win forty matches continuously; you get a bonus ‘h’
Ø  Bonus ‘I’-If you win forty five matches continuously, you get a bonus ‘I’
Ø  Bonus ‘j’-If you win fifty matches continuously, you get a bonus ‘j’
Ø  Bonus ‘x’-If you win sixty matches continuously, you get a bonus ‘x’
Ø  Bonus ‘y’-If you win seventy five matches continuously, you get a bonus ‘y’
Ø  Bonus ‘z’-If you win hundred matches continuously, you get a bonus ‘z’

Bonus points:
Bonus ‘a’ = 2 trading points
Bonus ‘b’ = 1 X point
Bonus ‘c’ = 5 X points
Bonus ‘d’ = 1 Y point
Bonus ‘e’ = 5 Y points
Bonus ‘f’ = 10 Y points
Bonus ‘g’ = 1 Z point
Bonus ‘h’ = 5 Z points
Bonus ‘I’ = 7 Z points
Bonus ‘j’ = 9 Z points
Bonus ‘x’ = 10 Z points
Bonus ‘y’ = 20 Z points
Bonus ‘z’ = 100 Z points

Extras:
The extras are just hand movements which can be used for complete protection of your panda against your enemy.

HH-Helping hand- The helping hand is basically putting your hand in front of your panda.
2h-Two fingers- The Two fingers can be used by putting the down most two fingers in front of your panda horizontally.
3h-three fingers- The three fingers can be used by putting the three down most fingers in front of your panda.
3ht-three fingers with thumb- The three fingers with thumb can be used by putting the three down most fingers with the thumb in front of your panda.
Points needed to use the extras:
HH = 20 Z points
2h= 10 X pointss
3h = 7 Y points
3ht – 5 trading points

Now I guess that you can understand and play this game, so May The Best Panda Win.