Panda Wars
Introduction
of Panda Wars:
Hello all, I
am Prerak Srivastava, 10 years of age and a student of Class 5. I have
developed a new game called Panda Wars. This game is about strategy, patience,
power and control. By using all the techniques, anyone can master this game. I have
made this game to develop patience, strategy and control of power. One can
learn all of these in just about 2 months.
I created
this game when I got a Gems Surprise ball on my friend’s birthday as a return
gift on fifth of March, 2013. The very
next hour I made this game with my friend Aditya. He and I made mostly
everything in this game. The other things were made by our Panda war team. Some
people even tried to steal my idea but I just took care of that problem. The
only thing I have left is to extend my game to the highest level I could.
To get a Panda
to play, you need to buy a Gems Surprise ball which comes with some chocolate
and one panda or a sub-animal. A sub-animal is a toy which you might get with
the Gems Surprise ball. The only use of a sub-animal is that if you keep it in
front of the panda, the opponent has to do a spin attack, which I will tell later.
The game is
simple to play but little hard to understand. You need to learn different kinds
of aiming positions and other tactics.
Players:
There are
many different kinds of attacking players like Dr Panda, Rockstar Panda, Chef
Panda and mummy Panda. All these players have different attacks, defensive
moves and defensive stands. The common characteristic of these Pandas is that
their hands are always stretched out. There are several defensive players too
like Snapper, Slimy, Toto, Mr. Croc and Mr. Bat
Rules
of the game:
Ø Before
the game starts, both of the opponents must say together “May the best Panda
win”, shake hands and then start the game
Ø Make
sure that the stadium should have an area of 20cm2 or else the match
cannot be held
Ø You
cannot hit the opponent during your first move, but if one’s Panda hits the
other, the opponent wins
Ø There
should be complete silence when they’re playing so that their concentration doesn’t
break.
Ø We
can use the moves, attacks, extras only when sufficient points are there.
Ø In
a match with teams with 2 or more Pandas, you have to move both your pandas in
the same chance.
How
to play Panda wars:
Ø First,
the players choose a stadium, because based on the edges of the stadium, the
players will decide from where the Panda can fall off the stadium. Then the players
choose their desired Pandas based on how good the Panda move around the stadium
to get some good opportunities to strike. Then the actual game starts. We first
gently touch the head of the Panda, and then you press your finger down. This
way the Panda launches forward, but if we use a lot of force, the Panda will
just jump out of the stadium. If you hit the Panda in YOUR turn, and the
opponent falls down, you win. You can also turn the angle of the panda in the
desired way.
Ø A
defensive player is a player which stands in front of your panda and guards it.
Only a spin or head spin attack can hit the panda. The opponent cannot touch
the defensive player or go above it or else it is out. The defensive player can
be kept at the desired angle. If you are playing in teams, each can have a
desired defensive player if available. These defensive players can be only used
thrice in the game, so every player should think twice before using a defensive
player. The bonus points are made so that the players who win some number of
matches continuous get a reward.
Attacks
Ø Forward attack: You can use the forward attack in case
the enemy is in front of you. In this attack, you touch the head of the panda
and then push your finger down in such a way that the panda goes straight
towards the enemy.
Ø Spin attack: If the enemy is at such an angle that if
you hit it, you will fall off the stadium too, so you can use the spin attack.
Use two of your fingers and touch both of the ears of the panda and then push
your fingers down. That way the panda will go spinning towards your enemy.
Ø Head shot attack: If the enemy is in front of you but far
away, then you can use the head shot attack. Simply touch the head of the panda
with two of your fingers and then push both of your fingers down. The panda
will go and hit the panda at an extraordinary speed.
Ø Head spin attack: If your enemy is very far away from you
and at such an angle that if you hit it,
you will fall down too, you can use the head spin attack. In this move, you
should use three fingers. Two fingers on the ears and one on the head, and then
just push all the three fingers down and your panda will go spinning towards
your enemy,
Ø Spin away: If you want to hit your enemy out of the
stadium, you can use the spin away. Keep your panda horizontally and then spin
it so that the opponent goes flying out of the stadium.
Point
System
Ø Battle point:-If
you win a battle under five moves, you get a battle point.
Ø Trading point:-
If you win 3 battles continuously altogether under ten moves, you get a trading
point. With the trading point, you can take the opponents panda and give your
panda to your opponent
Ø X-point:-If
you win twenty matches continuously less than forty five moves and have thirty
five Battle points, you get an X-point.
Ø Y-point:-
If you win thirty matches continuously less than sixty moves with fifty trading
points, you get an Y-point.
Ø Z-point:-
If you win forty matches continuously less than eighty five moves with 10
Y-points, you get a Z-point.
Ø Bonus
‘a’-If you win five matches continuously, you get a bonus ‘a’
Ø Bonus
‘b’-If you win ten matches continuously, you get a bonus ‘b’
Ø Bonus
‘c’-If you win fifteen matches continuously, you get a bonus ‘c’
Ø Bonus
‘d’-If you win twenty matches continuously, you get a bonus ‘d’
Ø Bonus
‘e’-If you win twenty five matches continuously, you get a bonus ‘e’
Ø Bonus
‘f’-If you win thirty matches continuously, you get ajbonus ‘f’
Ø Bonus
‘g’-If you win thirty five matches continuously, you get a bonus ‘g’
Ø Bonus
‘h’-If you win forty matches continuously; you get a bonus ‘h’
Ø Bonus
‘I’-If you win forty five matches continuously, you get a bonus ‘I’
Ø Bonus
‘j’-If you win fifty matches continuously, you get a bonus ‘j’
Ø Bonus
‘x’-If you win sixty matches continuously, you get a bonus ‘x’
Ø Bonus
‘y’-If you win seventy five matches continuously, you get a bonus ‘y’
Ø Bonus
‘z’-If you win hundred matches continuously, you get a bonus ‘z’
Bonus
points:
Bonus ‘a’ = 2
trading points
Bonus ‘b’ = 1
X point
Bonus ‘c’ = 5
X points
Bonus ‘d’ = 1
Y point
Bonus ‘e’ = 5
Y points
Bonus ‘f’ =
10 Y points
Bonus ‘g’ = 1
Z point
Bonus ‘h’ = 5
Z points
Bonus ‘I’ = 7
Z points
Bonus ‘j’ = 9
Z points
Bonus ‘x’ =
10 Z points
Bonus ‘y’ =
20 Z points
Bonus ‘z’ =
100 Z points
Extras:
The extras
are just hand movements which can be used for complete protection of your panda
against your enemy.
HH-Helping
hand-
The helping hand is basically putting your hand in front of your panda.
2h-Two
fingers- The Two fingers can be used by putting
the down most two fingers in front of your panda horizontally.
3h-three
fingers- The three fingers can be used by putting
the three down most fingers in front of your panda.
3ht-three
fingers with thumb- The three fingers with thumb
can be used by putting the three down most fingers with the thumb in front of
your panda.
Points
needed to use the extras:
HH = 20 Z
points
2h= 10 X
pointss
3h = 7 Y
points
3ht – 5
trading points
Now
I guess that you can understand and play this game, so May The Best Panda Win.
